Made for the CGX GradJam 2021

In "Don't Wake Up" the player destroy all the demon babies before you have a nightmare and wake up. After clearing a level, run to the bed to start the next scene before the timer ends. All level's are auto generated, and demon babies use pathfinding to navigate.

How to Play:

You are dreaming, and you must defeat all the demon babies before they wake you up.

1.  Move (WASD)

2. Shoot the demon babies (LMB)

3. Flying kick the demon babies when they're lit (WASD + Space)

4. Go back to sleep

Don't let the timer run out.

Developers:

Lucas Whitaker: https://www.linkedin.com/in/lucas-whitaker/

https://github.com/lucaswhitaker22

    -   2nd Year Software Engineering student studying at Carleton University.  Been   developing games in Unity for around 8 years.

Ryan Bui: https://www.linkedin.com/in/ryanhuybui/

        Github Link: https://github.com/BuiHuy57

    -   2nd Year Computer Engineering student studying at Waterloo University. Only recently started game development.

StatusReleased
PlatformsmacOS, HTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorsChoof, Ryan Bui
GenreAction
Tags2D, Endless, Pixel Art, Roguelike, Roguelite, Shoot 'Em Up

Download

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Click download now to get access to the following files:

GradJam.app.zip 34 MB

Comments

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(+1)

Hello,

This game is pretty fun to play and interesting. Just love the simple and cute visuals with the concept. However, at the start, it's very hard to detect what exactly to do without any user feedback about what's going on. Even if we shot the baby enemies, they are not dying and there's no hint we have to kick them off. Also, the kick seems to be not working sometimes making it harder to understand the motive of the game. we were unable to find the bed and that's what it took us nearly a 3-4 attempt to recognise it. The concept is quite simple and cool. You can actually add some subtle screen shake and particle effects on a kick to give good user feedback. Also, a hit pause would also add charm and bump up the feel of this game. Overall, a good cute game to hang on to. 

(+1)

Thank you for taking the time to check out our game!

 Adding some sort of tutorial is definitely a good idea. We didn't have time to implement this during the game-jam, but plan to soon. A simple UI will also make the game feel a little polished (menu, pause). I also really like the screen shake idea. 

Thank you so much for the feedback,

Choof

Sounds great!